refactor: some nice code stuff
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								src/day02.rs
									
									
									
									
									
								
							
							
						
						
									
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								src/day02.rs
									
									
									
									
									
								
							@ -1,24 +1,14 @@
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use std::cmp::Ordering;
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					use std::cmp::{max, Ordering};
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use crate::day02::CubeType::{Blue, Green, Red, UNKNOWN};
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					use CubeType::*;
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					#[derive(PartialEq)]
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enum CubeType {
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					enum CubeType {
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    Red(i32),
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					    Red(usize),
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    Green(i32),
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					    Green(usize),
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    Blue(i32),
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					    Blue(usize),
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    UNKNOWN
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					    UNKNOWN
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}
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					}
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impl PartialEq<Self> for CubeType {
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    fn eq(&self, other: &Self) -> bool {
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        match (self, other) {
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            (Red(first), Red(second )) => first == second,
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            (Green(first), Green(second)) => first == second,
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            (Blue(first), Blue(second )) => first == second,
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            _ => false
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        }
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    }
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}
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impl PartialOrd<Self> for CubeType {
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					impl PartialOrd<Self> for CubeType {
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    fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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					    fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
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        match (self, other) {
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					        match (self, other) {
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@ -35,12 +25,12 @@ struct CubePull {
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    cubes: Vec<CubeType>
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					    cubes: Vec<CubeType>
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}
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					}
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impl Into<CubePull> for String {
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					impl From<String> for CubePull {
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    fn into(self) -> CubePull {
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					    fn from(data: String) -> Self {
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        let cubes: Vec<CubeType> = self
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					        let cubes: Vec<CubeType> = data
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            .split(",")
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					            .split(",")
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            .map(|cube_type| cube_type.trim().split_once(" ").unwrap())
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					            .map(|cube_type| cube_type.trim().split_once(" ").unwrap())
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            .map(|(size_str, color)| (color, size_str.parse::<i32>().unwrap()))
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					            .map(|(size_str, color)| (color, size_str.parse::<usize>().unwrap()))
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            .map(|data| tuple_to_cube(data))
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					            .map(|data| tuple_to_cube(data))
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            .collect();
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					            .collect();
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@ -57,31 +47,32 @@ pub fn execute_task01(content: &str) {
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    println!("Day02 - Task01 - Sum of failed Games: {}", sum_of_failed_games)
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					    println!("Day02 - Task01 - Sum of failed Games: {}", sum_of_failed_games)
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}
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					}
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pub fn solve_01(content: &str) -> i32{
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					pub fn solve_01(content: &str) -> usize{
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    let red = Red(12);
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					    let red = Red(12);
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    let green = Green(13);
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					    let green = Green(13);
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    let blue = Blue(14);
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					    let blue = Blue(14);
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    content
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					    content
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        .lines()
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					        .lines()
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        .map(|line| {
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					        .filter_map(|line| {
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            let mut data =line
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					            let mut data =line
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                .split(":");
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					                .split_once(":").unwrap();
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            let game_id = extract_game_id(data.next().unwrap());
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					            let game_id = extract_game_id(data.0);
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            let data_string = data.next().unwrap();
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					            let data_string = data.1;
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            let num_of_not_possible_pulls = data_string
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					            let exist_not_possible_pulls = data_string
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                .split(";")
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					                .split(";")
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                .map(|pull| pull.to_string().into())
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					                .map(|pull| CubePull::from(pull.to_owned()))
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                .map(|cube: CubePull| cube.cubes)
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					                .flat_map(|cube| cube.cubes)
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                .flatten()
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					                .any(|cube| cube > red || cube > green || cube > blue);
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                .filter(|cube| cube.gt(&red) || cube.gt(&green) || cube.gt(&blue))
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                .count();
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            return (game_id, num_of_not_possible_pulls > 0)
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					            if !exist_not_possible_pulls {
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					                return Some(game_id)
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					            }
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					            return None;
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        })
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					        })
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        .map(|(index, failed)| return if !failed { index } else { 0 })
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        .sum()
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					        .sum()
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}
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					}
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@ -92,39 +83,34 @@ pub fn execute_task02(content: &str) {
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    println!("Day02 - Task02 - Sum of power of min. Cubes: {}", sum)
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					    println!("Day02 - Task02 - Sum of power of min. Cubes: {}", sum)
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}
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					}
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pub fn solve_02(content: &str) -> i32{
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					pub fn solve_02(content: &str) -> usize{
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    content
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					    content
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        .lines()
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					        .lines()
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        .map(|line| {
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					        .map(|line| {
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            let data_string = line.split(":").last().unwrap();
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					            let data_string = line.split(":").last().unwrap();
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            let mut red = 0;
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					            let max_cubes = data_string
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            let mut green = 0;
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            let mut blue = 0;
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            data_string
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                .split(";")
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					                .split(";")
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                .map(|pull| pull.to_string().into())
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					                .map(|pull| pull.to_string().into())
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                .map(|cube: CubePull| cube.cubes)
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					                .flat_map(|cube: CubePull| cube.cubes)
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                .flatten()
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					                .fold((0 ,0 ,0), |(r, g, b), cube_type: CubeType| match cube_type {
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                .for_each(|cube_type| match cube_type {
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					                    Red(size) => (max(r, size), g, b),
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                    Red(size) => if size > red { red = size }
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					                    Green(size) => (r, max(g, size), b),
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                    Green(size) => if size > green { green = size }
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					                    Blue(size) => (r, g, max(b, size)),
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                    Blue(size) => if size > blue { blue = size }
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					                    UNKNOWN => (r, g, b)
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                    _ => {}
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                });
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					                });
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            return red * blue * green
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					            return max_cubes.0 * max_cubes.1 * max_cubes.2
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        })
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					        })
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        .sum()
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					        .sum()
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}
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					}
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fn extract_game_id(name: &str) -> i32 {
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					fn extract_game_id(name: &str) -> usize {
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    name.split(' ').last().map(|data| data.parse().unwrap()).unwrap()
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					    name.split(' ').last().map(|data| data.parse().unwrap()).unwrap()
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}
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					}
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fn tuple_to_cube((color, size): (&str, i32)) -> CubeType {
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					fn tuple_to_cube((color, size): (&str, usize)) -> CubeType {
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    match color {
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					    match color {
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        "red" => Red(size),
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					        "red" => Red(size),
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        "green" => Green(size),
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					        "green" => Green(size),
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